

- NEVERWINTER NIGHTS PLATINUM MANUAL PDF SOFTWARE
- NEVERWINTER NIGHTS PLATINUM MANUAL PDF SERIES
- NEVERWINTER NIGHTS PLATINUM MANUAL PDF MAC
- NEVERWINTER NIGHTS PLATINUM MANUAL PDF WINDOWS
The tools include a visual tile-based terrain editor, a script editor, a conversation editor, and an object editor.
NEVERWINTER NIGHTS PLATINUM MANUAL PDF WINDOWS
The toolset is included with the Microsoft Windows version of Neverwinter Nights, and allows players to create their own adventures and share them with others by using a module (a game made in the toolkit).
NEVERWINTER NIGHTS PLATINUM MANUAL PDF SOFTWARE
The Aurora toolset (sometimes called the Aurora toolkit) is a set of software tools developed by BioWare for use with the Aurora Engine, the game engine first used in BioWare's 2002 role-playing video game Neverwinter Nights.
NEVERWINTER NIGHTS PLATINUM MANUAL PDF SERIES
The Aurora Engine is an evolution of the Infinity Engine, which was used for the Baldur's Gate series of games.

Some people have been able to get the Toolset to work on Linux using Wine, though.
NEVERWINTER NIGHTS PLATINUM MANUAL PDF MAC
However, they were unable to obtain a viable cross-platform solution to assist in porting the Aurora Toolset, so no Mac or Linux versions of the Aurora Toolset were created. While the game is available on more platforms, the Toolset is only available for Windows.īioWare's initial goal was to create a cross-platform toolset for the gaming community. Also, some monster or terrain models might not be available by default, but it is possible to add new models through the use of hak paks. While not every detail will translate well into Neverwinter Nights (nor to a computer-based game in general), easily recognizable facsimiles should be possible. The Toolset is also intended to be powerful enough to translate most pencil-and-paper modules and homemade campaigns into Neverwinter Nights modules. These creations (in addition to being part of the builder's module) can then be shared with others via the Toolset's ability to export and import resources using. Players can write their own dialog chains, create new creatures and items, and design entire worlds. There are extensive libraries of pre-existing content that can be drawn from, but these are aids, not limitations. At the same time, NWScript allows a builder to weave stories and create characters that behave in an intelligent fashion. All buildings, terrain, and dungeon spaces, for instance, can be painted down using intuitive and context-sensitive tile paintbrushes. The Toolset was intended to be as intuitive and easy to use as possible.

This is the same tool used internally by BioWare to create the official campaigns (and the modules comprising those campaigns can be viewed in the Toolset, once they are played through or otherwise unlocked).

It does not, however, support plug-ins or other third-party extensions. The Aurora Toolset is a powerful and simple-to-use tool that allows players to change many aspects of Neverwinter Nights, create new modules using themed tilesets and turn many ideas into in-game reality.
